Let’s face it, for every good videogame you’ve played in
your life, you can probably recall a dozen that you’ve played that simply weren’t
up to par. Every aspect of life has its duds, and video games are no
exceptions, whether it’s the result of poor controls, bad writing, or just a
really crappy independent company that has no business making video games in
the first place. We can all recall plenty of games that are just horrible, but
which game SERIES is the worst? In my opinion, it’s got to be The Sims. I know
this will probably seem like a strange choice to many readers, due to its popularity,
when there are so many other games out there that are universally hated. And I’ll
admit, there are a few things that The Sims does well which can make it “fun”
to play. But if we’re talking about it in terms of series, The Sims comes out
on top because of the fact that more universally hated games are usually a
single game without a series because they were so bad that the developers
dropped it immediately, or because they are a lone dud within the midst of a
successful and well-done franchise. For me, The Sims matches neither of these
criteria, so let’s jump right into the fray.
Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts
Saturday, December 17, 2011
Thursday, December 15, 2011
Favorite Video Game Character: Ratchet, from Ratchet and Clank
Every good game needs good characters. A great plot, great
gameplay, doesn’t mean anything if your protagonist is an annoying jerk, your
villain is shoddily put-together, or you’re playing a FPS. (No offense, HALO
fans) If the characters in the game aren’t relatable or likable, then the
player won’t want to play the game, since the essence of the game is following
these characters around and how they drive the plot forward. So while I’m
preparing for finals this year, I thought I would introduce you to my favorite
videogame character: Ratchet, from the Ratchet & Clank game series.
Labels:
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Wednesday, November 9, 2011
Final Fantasy Favorites
One of the more common video game blogs I’ve seen online
have at one point or another done their own take on the Final Fantasy video
game series, ranking them from worst to best, so I thought I’d join the club
and contribute my own list to the internet. I find it really difficult to pick
an absolute victor in the game series, however, since each game is so different
from the others in so many different ways. So instead of a list, I’ll compare
and contrast the games that I have played, which sadly is a rather short list, based
on certain elements of the games, with a personal favorite in each category. Because
this review list would otherwise be insanely long otherwise, I have decided to split
it up into several separate posts, each detailing a different element. I’m
excited, and I hope you are too!
First up: Gameplay
Saturday, October 29, 2011
Friday Night Retro: Jet Force Gemini
Once upon a time, video games used to be difficult. Now, I’m
not talking about difficult in terms of faulty controls or infuriating design.
I’m talking about the fact that gameplay used to actually be a challenge. Let’s
face it, today’s gamers are soft because today’s games are too easy. (With the possible
exception of Demon’s Souls and Dark Souls) Gone are the days when you had to
spend hours trying to master a game, progressing inch by slow inch through an
area as hordes of enemies tried to end your character’s puny existence,
replaced with games that baby you, and the only danger is that you might accidentally
fall to your death. Strategy and intricacy have taken a back seat to beautiful
graphics and brute force, and even when you beat a game, it doesn’t seem to
mean as much because you didn’t really have to try too hard. So let’s take a
look back at one of the hardest games I recall from my childhood, Jet Force
Gemini.
Tuesday, October 25, 2011
Maniacal Monday: Seymour, from Final Fantasy X
The Final Fantasy game franchise is widely regarded as one
of the best RPG series’ of all time. And
with over thirty game titles to their name, it’s certainly one of the largest.
The first Final Fantasy was released in 1987 in Japan, as a last-ditch attempt
to save the Square company from bankruptcy, and it quickly grew one of the
largest fanbases in videogame history. Each new title in the main series brings
an entirely new story, a new battle system, and new characters. Like any good
story, however, it needs good antagonists.
And one of the most intriguing is Maester Seymour, from FFX.
Labels:
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Yuna
Sunday, October 16, 2011
Eidolons of Gran Pulse - Brynhildr
Come forth, wreathed in blazing glory.
Your Rousing Inferno terrorizes all with your fury,
Discouraging those who would seek to quarrel.
The Ethereal Blaze that surrounds your vessel
Shall burn to cinders any who provoke thee,
And with ease, your enemies shall swiftly foresee
The demise of those who with Eidolons meddle.
As you burst forth swiftly, racing through
Your enemies, they will with dying groans exclaim,
As you follow your powerful master's bidding.
Múspell Flame, burn those who dare challenge you.
A name in blood, a pact of flame.
Brynhildr shall rise, her bond eternal and unyielding.
Saturday, October 15, 2011
Eidolons of Gran Pulse - Odin
By grace of Etro, let thunder herald your arrival.
Come forth, sunderer of falsehood.
Allow no evil to remain, struck down by good,
Struck down by you, thou lightning-bound angel.
The world remains in a state of peril,
Besieged by enemies vicious and crude.
They tremble before thee, bright-shining, and hued,
As they wait for a punishment cruel.
Come forth, sunderer of falsehood.
Allow no evil to remain, struck down by good,
Struck down by you, thou lightning-bound angel.
The world remains in a state of peril,
Besieged by enemies vicious and crude.
They tremble before thee, bright-shining, and hued,
As they wait for a punishment cruel.
Gallop into the sunset swiftly,
As the story follows in futile pursuit.
The end will nigh find itself coming.
Zantetsuken, annihilate all those unworthy.
A name in blood, a pact of truth.
Odin shall rise, his bond eternal and unyielding.
As the story follows in futile pursuit.
The end will nigh find itself coming.
Zantetsuken, annihilate all those unworthy.
A name in blood, a pact of truth.
Odin shall rise, his bond eternal and unyielding.
Friday Night Retro: Mario Party
Within the seemingly endless number of videogame and
videogame sequels popping up this year, it’s nice to fall back on familiar
classics that everyone knows. And easily the most recognizable videogame
character is Mario, that pudgy Italian plumber that’s always one step behind
his eternal rival Bowser and his lovely lady Princess Peach. He is Nintendo’s
poster-character, and is synonymous with old-school gaming. He has aged quite a
bit better than most of his 8-bit friends like Sonic, but we all remember and
love him during his early years. Nintendo has always been about multiplayer
games, and so it’s no surprise that their most famous franchise has dozens of
games designed specifically for party play, even one that literally calls
itself that: Mario Party.
Labels:
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Tuesday, September 6, 2011
Maniacal Monday: The Overlord, from the Overlord game series
We all love villains. Whether they are a sleazy, nasty
slimeball or a sophisticated supervillain, everyone secretly adores bad guys because
we somehow find a way to feel for whatever plight has led them to become evil,
and their initiative in trying to make the world a better place, even if their
methods and ultimate goal are not what we would consider “better.” And while
many books exist that examine events from the viewpoint of villains, coming
across a tale where you ARE the villain is very rare. Enter the Overlord, the
stereotypical fairy-tale villain, and protagonist of the Overlord game series.
Saturday, September 3, 2011
Friday Night Retro: Bomberman 64
The transition from the old 2-dimensional games of the
arcade days to the new 3-dimensional game systems in the ‘90s was rough on a
lot of game franchises. While some series, like Final Fantasy, adapted without
sacrificing its identity, not every game was so lucky, and this led to quite a
few game franchises to fail. The Bomberman series was of the few that managed
to hang on through the transition, and though the games have recently become
nothing more than a throwback to its 2-d days of fame, it managed to churn out
two rather decent games for the Nintendo 64 game system, the first of which was
Bomberman 64. It was a game I spent endless hours trying to beat, but never
managed to finish, due to some fatal flaws in the gameplay mechanisms, but more
on that later.
Saturday, August 27, 2011
Friday Night Retro: Adventures of Sonic the Hedgehog
I am possibly one of the youngest people that can still
recall looking forward to Saturday Morning Cartoons, before the advent of the
DVR. Getting up early on the weekend seems blasphemous to me now, but back
then, nothing beat the feeling of getting out of bed just to lay down on the
couch for a few uninterrupted hours of cartoon watching. Those Saturday time
slots were gold for kids and TV shows alike, the foundation of a lot of quality
nostalgia. However, not all nostalgia is perfect, and one show that stands out
today as less than great is the infamous show, “The Adventures of Sonic The
Hedgehog.”
Thursday, August 25, 2011
Music Reviews
As you may have noticed in my previous reviews, I tend to
focus a lot on the figuratively quiet influence of music upon the audience.
Though most people don’t often recognize or focus on music in games or movies,
as their primary concern is with the plot, auditory perception is possibly the
most important element of any form of entertainment. The plot, the gameplay,
the characters, they all count for nothing if the sounds that accompany them
are abrasive and make you wish you could rip your eardrums out of your head. So
I have decided to review music on this blog as well – though I don’t think I’m
going to change the title of my blog; too much work. While this won’t be a
regular segment like Friday Night Retro or Maniacal Monday, as I don’t wish to
overburden myself with the shadow of college looming just around the corner, I
will be doing my best to review a soundtrack or music album at least every
other week, and keep you guessing about which day it gets published.
This Week: NiGHTS: Lucid Dreaming, an OverClocked Remix
Album.
Tuesday, August 16, 2011
Maniacal Monday: The Shadow, From Amnesia: The Dark Descent
![]() |
| Winner of the "Scariest Game Ever" Award |
Few things are more frightening to the human psyche than
darkness, though we truly fear the unknown which lurks inside the darkness
rather than the darkness itself. It stands to reason, then, that the most
frightening villain of all is one that we cannot see, and that is truly the
case for The Shadow from the game “Amnesia: The Dark Descent.” This is, without
a doubt, one of the scariest games I have ever played, period, and this is a
direct result of the effect of The Shadow on both the character and the player.
Why is this villain so terrifying? Read on to find out.
Sunday, August 14, 2011
Maniacal Monday
If there is one thing upon which we can all agree, it’s that
bad guys are evil. They do evil things for evil reasons, (and sometimes no reason
at all) and it’s up to the protagonist of the story to stop them. And though we
cheer when good inevitably triumphs, we’d all be lying to ourselves if we didn’t
admit that there were times when we were rooting for the bad guy. Let’s face
it; villains are usually much more interesting characters than heroes. Villains
have motives, they have selfish desires, and we can relate to them in a way,
whereas heroes seem to exist for the sole purpose of defeating the bad guy and
restoring peace and balance to the world. So, in honor of these baddies, I am
proud to announce a new weekly segment: Maniacal Monday! Where we will honor
the best of the worst, and find out just what makes them tick.
This Monday: The Shadow, from Amnesia: The Dark Descent
Friday, August 12, 2011
Friday Night Retro: Star Fox 64
![]() | |
| Look, the action's exploding! |
Star Fox 64 was one of the best games of the 64-bit era,
and certainly has a special place in my heart. In many ways, it pushed the
boundaries on what home-console video games could do, from its revolutionary
Rumble Pak, to multiple gameplay paths, and the immense amount of voice-acting
dialogue. My father and I wasted hundreds of hours discovering everything about
it, and was actually probably better at the game than I was, though I’ll never
admit it to him. Let’s not waste any more time, and jump right in.
Thursday, August 11, 2011
Friday Night Retro
Remember the careless days of your youth, when your biggest
worry was deciding what flavor gum you were going to buy on your way out of the
grocery store? We always tend to look back our childhood with fondness, and
with my new weekly segment, Friday Night Retro, I am going to do my best to
bring back the things that made our childhoods memorable. Every week, I’ll
review something from the past: videogames, bands, toys, books, you name it.
Anything from the 90’s and early 2000’s is fair game. If you have something you
would like me to review, don’t hesitate to send me a message or leave a
comment, and I’ll add it to the list. Enjoy!
This Friday: Star Fox 64.
Tuesday, August 9, 2011
Welcome
I'm JLawrence Kenny, and this is my blog, "On Poetry, Prose, and Videogames."
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