Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Saturday, December 17, 2011

Worst Video Game Series: The Sims


Let’s face it, for every good videogame you’ve played in your life, you can probably recall a dozen that you’ve played that simply weren’t up to par. Every aspect of life has its duds, and video games are no exceptions, whether it’s the result of poor controls, bad writing, or just a really crappy independent company that has no business making video games in the first place. We can all recall plenty of games that are just horrible, but which game SERIES is the worst? In my opinion, it’s got to be The Sims. I know this will probably seem like a strange choice to many readers, due to its popularity, when there are so many other games out there that are universally hated. And I’ll admit, there are a few things that The Sims does well which can make it “fun” to play. But if we’re talking about it in terms of series, The Sims comes out on top because of the fact that more universally hated games are usually a single game without a series because they were so bad that the developers dropped it immediately, or because they are a lone dud within the midst of a successful and well-done franchise. For me, The Sims matches neither of these criteria, so let’s jump right into the fray.

Thursday, December 15, 2011

Favorite Video Game Character: Ratchet, from Ratchet and Clank


Every good game needs good characters. A great plot, great gameplay, doesn’t mean anything if your protagonist is an annoying jerk, your villain is shoddily put-together, or you’re playing a FPS. (No offense, HALO fans) If the characters in the game aren’t relatable or likable, then the player won’t want to play the game, since the essence of the game is following these characters around and how they drive the plot forward. So while I’m preparing for finals this year, I thought I would introduce you to my favorite videogame character: Ratchet, from the Ratchet & Clank game series.

Thursday, November 17, 2011

Final Fantasy Favorites: Gameplay


Arguably the most important aspect of any game is, as the name suggests, gameplay. Beautiful graphics, wonderful stories, everything else becomes pointless if the interactive portion of the game isn’t interesting to the gamer. Otherwise, you might as well just read a book or watch a movie. I’m not talking about the battle system here, however, since I feel that deserves an entire post to itself, but I will be going into as much of the interactive experience of Final Fantasy as I can, including things like World Maps, minigames, transportation, and even simple things like controls and talking to NPCs. Let’s get to it.

Wednesday, November 9, 2011

Final Fantasy Favorites


One of the more common video game blogs I’ve seen online have at one point or another done their own take on the Final Fantasy video game series, ranking them from worst to best, so I thought I’d join the club and contribute my own list to the internet. I find it really difficult to pick an absolute victor in the game series, however, since each game is so different from the others in so many different ways. So instead of a list, I’ll compare and contrast the games that I have played, which sadly is a rather short list, based on certain elements of the games, with a personal favorite in each category. Because this review list would otherwise be insanely long otherwise, I have decided to split it up into several separate posts, each detailing a different element. I’m excited, and I hope you are too!

First up: Gameplay

Tuesday, November 1, 2011

Maniacal Monday: Frieza, from Dragon Ball Z


Dragon Ball Z is one of the more well-known manga/anime to come out of Japan, and certainly the most well known of its creator, Akir Toriyama. The sequel of the manga/anime Dragon Ball, it follows the chronicles of Goku as he defends the universe from all things evil with his fists, and massively unnecessary explosions. While the series has its ups and downs, one cannot deny that it has some of the most entertaining and terrifying villains ever created, even if they can sometimes look ridiculous (See Majin Buu). This week is none other than the tyrannical overlord known as Frieza.

Saturday, October 29, 2011

Friday Night Retro: Jet Force Gemini


Once upon a time, video games used to be difficult. Now, I’m not talking about difficult in terms of faulty controls or infuriating design. I’m talking about the fact that gameplay used to actually be a challenge. Let’s face it, today’s gamers are soft because today’s games are too easy. (With the possible exception of Demon’s Souls and Dark Souls) Gone are the days when you had to spend hours trying to master a game, progressing inch by slow inch through an area as hordes of enemies tried to end your character’s puny existence, replaced with games that baby you, and the only danger is that you might accidentally fall to your death. Strategy and intricacy have taken a back seat to beautiful graphics and brute force, and even when you beat a game, it doesn’t seem to mean as much because you didn’t really have to try too hard. So let’s take a look back at one of the hardest games I recall from my childhood, Jet Force Gemini.

Tuesday, October 25, 2011

Maniacal Monday: Seymour, from Final Fantasy X


The Final Fantasy game franchise is widely regarded as one of the best RPG series’ of all time.  And with over thirty game titles to their name, it’s certainly one of the largest. The first Final Fantasy was released in 1987 in Japan, as a last-ditch attempt to save the Square company from bankruptcy, and it quickly grew one of the largest fanbases in videogame history. Each new title in the main series brings an entirely new story, a new battle system, and new characters. Like any good story, however, it needs  good antagonists. And one of the most intriguing is Maester Seymour, from FFX.

Sunday, October 16, 2011

Eidolons of Gran Pulse - Brynhildr

By the grace of Etro, warrior maiden be drawn by the fires of battle.
Come forth, wreathed in blazing glory.
Your Rousing Inferno terrorizes all with your fury,
Discouraging those who would seek to quarrel.
The Ethereal Blaze that surrounds your vessel
Shall burn to cinders any who provoke thee,
And with ease, your enemies shall swiftly foresee
The demise of those who with Eidolons meddle.


As you burst forth swiftly, racing through
Your enemies, they will with dying groans exclaim,
As you follow your powerful master's bidding.
Múspell Flame, burn those who dare challenge you.
A name in blood, a pact of flame.
Brynhildr shall rise, her bond eternal and unyielding.

Saturday, October 15, 2011

Eidolons of Gran Pulse - Odin


By grace of Etro, let thunder herald your arrival.
Come forth, sunderer of falsehood.
Allow no evil to remain, struck down by good,
Struck down by you, thou lightning-bound angel.
The world remains in a state of peril,
Besieged by enemies vicious and crude.
They tremble before thee, bright-shining, and hued,
As they wait for a punishment cruel.

Gallop into the sunset swiftly,
As the story follows in futile pursuit.
The end will nigh find itself coming.
Zantetsuken, annihilate all those unworthy.
A name in blood, a pact of truth.
Odin shall rise, his bond eternal and unyielding.

Friday Night Retro: Mario Party


Within the seemingly endless number of videogame and videogame sequels popping up this year, it’s nice to fall back on familiar classics that everyone knows. And easily the most recognizable videogame character is Mario, that pudgy Italian plumber that’s always one step behind his eternal rival Bowser and his lovely lady Princess Peach. He is Nintendo’s poster-character, and is synonymous with old-school gaming. He has aged quite a bit better than most of his 8-bit friends like Sonic, but we all remember and love him during his early years. Nintendo has always been about multiplayer games, and so it’s no surprise that their most famous franchise has dozens of games designed specifically for party play, even one that literally calls itself that: Mario Party.

Thursday, September 29, 2011

Eidolons of Gran Pulse: Shiva


By the grace of Etro, twin rulers arise from your icy thrones.
Come forth, sisters of Winter wastes.
In you, our trusts are placed.
Let not your presence remain unknown,
Lest your enemies’, you do condone.
Stiria, heal comrades with haste,
As Nix destroys those in frost encased,
And soon shall the tyrant be dethroned.
Two tires screech against the cement,
Knowing their speed will suffice.
A wall of ice, your weapon wielding.
Diamond Dust, freeze those of hot temperament.
A name in blood, a pact of ice.
Shiva shall rise, her bond eternal and unyielding.

Wednesday, September 14, 2011

Music Review: NiGHTS: Lucid Dreaming


Video games seem to have it all. Even from their early arcade days, when the game had a singular, simplistic objective, video games had the populace enamoured. As time progressed, they expanded, evolving into interactive complex stories with surprise twists, with a variety of increasingly spectacular gameplay, not to mention the inevitable increase in graphic quality. One of the things that has always been at the core of great gaming, however, has been the soundtracks. To keep the sound of a game fresh and interesting when you have hours upon hours of playing ahead of you is a feat in and of itself, but audio directors always find new ways to go above and beyond when it comes to catchy game music. But for some of the older video games, from the 64-bit era and beyond, their soundtracks find themselves being lost to the ravages of time despite their superior quality because the sound has become outdated in these High Definition times. Thankfully, a website called OverClocked Remix has made it their mission to remix popular video game soundtracks, bringing a whole new dimension to the catchy tunes that filled our childhood. One of their most recent collaborations is entitled “NiGHTS: Lucid Dreaming,” an album comprised entirely of remixes from the Sega Saturn game “NiGHTS into Dreams.”