Let’s face it, for every good videogame you’ve played in
your life, you can probably recall a dozen that you’ve played that simply weren’t
up to par. Every aspect of life has its duds, and video games are no
exceptions, whether it’s the result of poor controls, bad writing, or just a
really crappy independent company that has no business making video games in
the first place. We can all recall plenty of games that are just horrible, but
which game SERIES is the worst? In my opinion, it’s got to be The Sims. I know
this will probably seem like a strange choice to many readers, due to its popularity,
when there are so many other games out there that are universally hated. And I’ll
admit, there are a few things that The Sims does well which can make it “fun”
to play. But if we’re talking about it in terms of series, The Sims comes out
on top because of the fact that more universally hated games are usually a
single game without a series because they were so bad that the developers
dropped it immediately, or because they are a lone dud within the midst of a
successful and well-done franchise. For me, The Sims matches neither of these
criteria, so let’s jump right into the fray.
Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts
Saturday, December 17, 2011
Thursday, December 15, 2011
Favorite Video Game Character: Ratchet, from Ratchet and Clank
Every good game needs good characters. A great plot, great
gameplay, doesn’t mean anything if your protagonist is an annoying jerk, your
villain is shoddily put-together, or you’re playing a FPS. (No offense, HALO
fans) If the characters in the game aren’t relatable or likable, then the
player won’t want to play the game, since the essence of the game is following
these characters around and how they drive the plot forward. So while I’m
preparing for finals this year, I thought I would introduce you to my favorite
videogame character: Ratchet, from the Ratchet & Clank game series.
Labels:
Blaster,
blog,
Clank,
Games,
Insomniac,
Ratchet,
Ratchet and Clank,
review,
RYNO,
video games,
weapons
Thursday, November 17, 2011
Final Fantasy Favorites: Gameplay
Arguably the most important aspect of any game is, as the
name suggests, gameplay. Beautiful graphics, wonderful stories, everything else
becomes pointless if the interactive portion of the game isn’t interesting to
the gamer. Otherwise, you might as well just read a book or watch a movie. I’m
not talking about the battle system here, however, since I feel that deserves
an entire post to itself, but I will be going into as much of the interactive
experience of Final Fantasy as I can, including things like World Maps,
minigames, transportation, and even simple things like controls and talking to
NPCs. Let’s get to it.
Wednesday, November 9, 2011
Final Fantasy Favorites
One of the more common video game blogs I’ve seen online
have at one point or another done their own take on the Final Fantasy video
game series, ranking them from worst to best, so I thought I’d join the club
and contribute my own list to the internet. I find it really difficult to pick
an absolute victor in the game series, however, since each game is so different
from the others in so many different ways. So instead of a list, I’ll compare
and contrast the games that I have played, which sadly is a rather short list, based
on certain elements of the games, with a personal favorite in each category. Because
this review list would otherwise be insanely long otherwise, I have decided to split
it up into several separate posts, each detailing a different element. I’m
excited, and I hope you are too!
First up: Gameplay
Tuesday, November 1, 2011
Maniacal Monday: Frieza, from Dragon Ball Z
Dragon Ball Z is one of the more well-known manga/anime to
come out of Japan, and certainly the most well known of its creator, Akir
Toriyama. The sequel of the manga/anime Dragon Ball, it follows the chronicles
of Goku as he defends the universe from all things evil with his fists, and
massively unnecessary explosions. While the series has its ups and downs, one
cannot deny that it has some of the most entertaining and terrifying villains
ever created, even if they can sometimes look ridiculous (See Majin Buu). This
week is none other than the tyrannical overlord known as Frieza.
Labels:
Akira Toriyama,
Anime,
blog,
Dragon Ball Z,
evil,
Frieza,
Games,
Humor,
Manga,
television,
villain
Saturday, October 29, 2011
Friday Night Retro: Jet Force Gemini
Once upon a time, video games used to be difficult. Now, I’m
not talking about difficult in terms of faulty controls or infuriating design.
I’m talking about the fact that gameplay used to actually be a challenge. Let’s
face it, today’s gamers are soft because today’s games are too easy. (With the possible
exception of Demon’s Souls and Dark Souls) Gone are the days when you had to
spend hours trying to master a game, progressing inch by slow inch through an
area as hordes of enemies tried to end your character’s puny existence,
replaced with games that baby you, and the only danger is that you might accidentally
fall to your death. Strategy and intricacy have taken a back seat to beautiful
graphics and brute force, and even when you beat a game, it doesn’t seem to
mean as much because you didn’t really have to try too hard. So let’s take a
look back at one of the hardest games I recall from my childhood, Jet Force
Gemini.
Tuesday, October 25, 2011
Maniacal Monday: Seymour, from Final Fantasy X
The Final Fantasy game franchise is widely regarded as one
of the best RPG series’ of all time. And
with over thirty game titles to their name, it’s certainly one of the largest.
The first Final Fantasy was released in 1987 in Japan, as a last-ditch attempt
to save the Square company from bankruptcy, and it quickly grew one of the
largest fanbases in videogame history. Each new title in the main series brings
an entirely new story, a new battle system, and new characters. Like any good
story, however, it needs good antagonists.
And one of the most intriguing is Maester Seymour, from FFX.
Labels:
Aeon,
blog,
FFX,
Final Fantasy X,
Fun,
Games,
Humor,
Seymour,
Square Enix,
Tidus,
video games,
villain,
Yuna
Sunday, October 16, 2011
Eidolons of Gran Pulse - Brynhildr
Come forth, wreathed in blazing glory.
Your Rousing Inferno terrorizes all with your fury,
Discouraging those who would seek to quarrel.
The Ethereal Blaze that surrounds your vessel
Shall burn to cinders any who provoke thee,
And with ease, your enemies shall swiftly foresee
The demise of those who with Eidolons meddle.
As you burst forth swiftly, racing through
Your enemies, they will with dying groans exclaim,
As you follow your powerful master's bidding.
Múspell Flame, burn those who dare challenge you.
A name in blood, a pact of flame.
Brynhildr shall rise, her bond eternal and unyielding.
Saturday, October 15, 2011
Eidolons of Gran Pulse - Odin
By grace of Etro, let thunder herald your arrival.
Come forth, sunderer of falsehood.
Allow no evil to remain, struck down by good,
Struck down by you, thou lightning-bound angel.
The world remains in a state of peril,
Besieged by enemies vicious and crude.
They tremble before thee, bright-shining, and hued,
As they wait for a punishment cruel.
Come forth, sunderer of falsehood.
Allow no evil to remain, struck down by good,
Struck down by you, thou lightning-bound angel.
The world remains in a state of peril,
Besieged by enemies vicious and crude.
They tremble before thee, bright-shining, and hued,
As they wait for a punishment cruel.
Gallop into the sunset swiftly,
As the story follows in futile pursuit.
The end will nigh find itself coming.
Zantetsuken, annihilate all those unworthy.
A name in blood, a pact of truth.
Odin shall rise, his bond eternal and unyielding.
As the story follows in futile pursuit.
The end will nigh find itself coming.
Zantetsuken, annihilate all those unworthy.
A name in blood, a pact of truth.
Odin shall rise, his bond eternal and unyielding.
Friday Night Retro: Mario Party
Within the seemingly endless number of videogame and
videogame sequels popping up this year, it’s nice to fall back on familiar
classics that everyone knows. And easily the most recognizable videogame
character is Mario, that pudgy Italian plumber that’s always one step behind
his eternal rival Bowser and his lovely lady Princess Peach. He is Nintendo’s
poster-character, and is synonymous with old-school gaming. He has aged quite a
bit better than most of his 8-bit friends like Sonic, but we all remember and
love him during his early years. Nintendo has always been about multiplayer
games, and so it’s no surprise that their most famous franchise has dozens of
games designed specifically for party play, even one that literally calls
itself that: Mario Party.
Labels:
entertainment,
Friends,
Fun,
Games,
Humor,
Luigi,
Mario,
nintendo,
video games
Thursday, September 29, 2011
Eidolons of Gran Pulse: Shiva
By the grace of Etro, twin rulers arise from your icy thrones.
Come forth, sisters of Winter wastes.
In you, our trusts are placed.
Let not your presence remain unknown,
Lest your enemies’, you do condone.
Stiria, heal comrades with haste,
As Nix destroys those in frost encased,
And soon shall the tyrant be dethroned.
Come forth, sisters of Winter wastes.
In you, our trusts are placed.
Let not your presence remain unknown,
Lest your enemies’, you do condone.
Stiria, heal comrades with haste,
As Nix destroys those in frost encased,
And soon shall the tyrant be dethroned.
Two tires screech against the cement,
Knowing their speed will suffice.
A wall of ice, your weapon wielding.
Diamond Dust, freeze those of hot temperament.
A name in blood, a pact of ice.
Shiva shall rise, her bond eternal and unyielding.
Knowing their speed will suffice.
A wall of ice, your weapon wielding.
Diamond Dust, freeze those of hot temperament.
A name in blood, a pact of ice.
Shiva shall rise, her bond eternal and unyielding.
Wednesday, September 14, 2011
Music Review: NiGHTS: Lucid Dreaming
Video games seem to have it all. Even from their early
arcade days, when the game had a singular, simplistic objective, video games
had the populace enamoured. As time progressed, they expanded, evolving into
interactive complex stories with surprise twists, with a variety of
increasingly spectacular gameplay, not to mention the inevitable increase in
graphic quality. One of the things that has always been at the core of great
gaming, however, has been the soundtracks. To keep the sound of a game fresh
and interesting when you have hours upon hours of playing ahead of you is a
feat in and of itself, but audio directors always find new ways to go above and
beyond when it comes to catchy game music. But for some of the older video
games, from the 64-bit era and beyond, their soundtracks find themselves being
lost to the ravages of time despite their superior quality because the sound
has become outdated in these High Definition times. Thankfully, a website
called OverClocked Remix has made it their mission to remix popular video game
soundtracks, bringing a whole new dimension to the catchy tunes that filled our
childhood. One of their most recent collaborations is entitled “NiGHTS: Lucid
Dreaming,” an album comprised entirely of remixes from the Sega Saturn game
“NiGHTS into Dreams.”
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